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	<title>Laaker.com - Micah Laaker &#187; sdk</title>
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	<link>http://www.laaker.com/micah</link>
	<description>Made in the U.S.A. by the Double A.</description>
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		<title>Yahoo! Social Platform SDK for Mac OS X and iPhone</title>
		<link>http://www.laaker.com/micah/blog/2009/yahoo-social-platform-sdk-for-mac-os-x-and-iphone</link>
		<comments>http://www.laaker.com/micah/blog/2009/yahoo-social-platform-sdk-for-mac-os-x-and-iphone#comments</comments>
		<pubDate>Tue, 09 Jun 2009 07:15:24 +0000</pubDate>
		<dc:creator>Micah</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[osx]]></category>
		<category><![CDATA[sdk]]></category>
		<category><![CDATA[social]]></category>
		<category><![CDATA[yahoo]]></category>
		<category><![CDATA[yos]]></category>

		<guid isPermaLink="false">http://www.laaker.com/micah/?p=380</guid>
		<description><![CDATA[This past week (just in time to beat WWDC), my team released code to integrate Yahoo!&#8217;s Social Platform APIs into your Mac OS X and iPhone applications. Announced on the YDN blog and pushed to our GitHub account, the code gives any developer access to the following: Read the profile of your user (photo, nickname, [...]]]></description>
			<content:encoded><![CDATA[<p>This past week (just in time to beat <a href="http://developer.apple.com/WWDC/">WWDC</a>), my team released code to integrate Yahoo!&#8217;s Social Platform APIs into your Mac OS X and iPhone applications. Announced on the <a href="http://developer.yahoo.net/blog/archives/2009/06/cocoa_yos_sdk.html">YDN blog</a> and pushed to <a href="http://github.com/ydn/yos-social-objc/">our GitHub account</a>, the code gives any developer access to the following:</p>
<ul>
<li><i>Read</i> the <a href="http://profiles.yahoo.com/">profile</a> of your user (photo, nickname, real name, age, sex, location, work and education history, and interests), </li>
<li><i>Read</i> your user&#8217;s <a href="http://profiles.yahoo.com/contacts.php">list of friends/connections</a>, </li>
<li><i>Read/Write</i> your user&#8217;s status message, </li>
<li><i>Read</i> your user&#8217;s <a href="http://profiles.yahoo.com/updates/">list of Updates</a> (i.e. their activities from Yahoo! and the rest of the Web), </li>
<li><i>Write</i> your user&#8217;s activities from inside your app into her Updates stream, </li>
<li><i>Query, filter, and join</i> any data from Yahoo! and other Web services via <a href="http://developer.yahoo.com/yql/">YQL</a>, and</li>
<li><i>Broker</i> your user&#8217;s permission to access this information using <a href="http://oauth.net/">OAuth</a>.</li>
</ul>
<p>What does all this mean? It&#8217;s simple. An app using this SDK can pull in my Yahoo! profile information, plot me and my friends on a map (grabbing the locations stored in our profiles),  compare our listening preferences (grabbing our favorite music preferences), and broadcast my activity (i.e. &#8220;<a href="http://profiles.yahoo.com/u/FNBNNCROTMMOVMBZHVFG6ABLFE">Micah</a> just posted <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284832142&#038;mt=8">a new high score of 18,478 in Bejeweled 2</a>&#8220;) which, in turn, drives my friends (and more) to your app.</p>
<p>You can <a href="http://developer.yahoo.com/social/sdk/objectivec/">learn more at YDN</a> (as well as find all the documentation).</p>
<p>And, if you build anything interesting using the code, please let me know&#8230; we&#8217;re always interested in showcasing great developer-built solutions (using Yahoo! technology) on the YDN blog. Even better, come out and join in at the <a href="http://developer.yahoo.net/blog/archives/2009/06/iphonedevcamp.html">iPhone Dev Camp</a> Yahoo! is hosting July 31 &#8211; August 2, 2009. </p>
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		<title>Installing the Adobe AIR SDK on a Mac</title>
		<link>http://www.laaker.com/micah/blog/2007/installing-the-adobe-air-sdk-on-a-mac</link>
		<comments>http://www.laaker.com/micah/blog/2007/installing-the-adobe-air-sdk-on-a-mac#comments</comments>
		<pubDate>Mon, 20 Aug 2007 07:29:39 +0000</pubDate>
		<dc:creator>Micah</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[air]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[sdk]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://mlaaker.com/cms/?p=113</guid>
		<description><![CDATA[I recently attempted to install the Adobe AIR SDK on my MacBook Pro so that I could compile AIR applications. While Adobe&#8217;s done some great work at developing and exposing their tools early to the public, I could not find a set of instructions that resulted in a working installation. Luckily, Yahoo! Developer Network co-worker [...]]]></description>
			<content:encoded><![CDATA[<p>I recently attempted to install the <a href="http://www.adobe.com/go/air">Adobe AIR</a> <a href="http://labs.adobe.com/downloads/airsdk.html">SDK</a> on my MacBook Pro so that I could compile AIR applications. While Adobe&#8217;s done some great work at developing and exposing their tools early to the public, I could not find a set of instructions that resulted in a working installation. </p>
<p>Luckily, Yahoo! Developer Network co-worker <a href="http://blog.unitedheroes.net/">JR Conlin</a> stepped up and helped me fill in a couple blanks. As such, I present my revision to the O&#8217;Reilly <a href="http://www.amazon.com/dp/0596515197?tag=0713m611l-20">Adobe Integrated Runtime (AIR) for JavaScript Developers Pocket Guide</a> (by <a href="http://www.mikechambers.com/blog/">Mike Chambers</a>, <a href="http://www.danieldura.com/">Daniel Dura</a>, &#038; <a href="http://blog.kevinhoyt.org/">Kevin Hoyt</a>)&#8230; particularly pages 27 and 28, Setting Up the AIR SDK and Command-LineTools:</p>
<blockquote><p>
There are a number of ways to add the path to the AIR SDK to your system path, depending on which shell you are using, and how you specify user environment variables. </p>
<p>The instructions below show how to modify your path environment variable if you are using the bash shell. </p>
<ol>
<li>Open the Terminal program (/Applications/Utilities/Terminal) </li>
<li>Make sure you&#8217;re in your home directory by typing
<pre>cd</pre>
<p> and pressing enter. </li>
<li>We need to check to see if one of two files are present. Run the following command
<pre>ls -la</pre>
</li>
<li>Look for a file named either.profile or.bashrc. </li>
<li>If you have neither the .profile or .bashrc file, then create the .profile file with the following command:<br />
 touch .profile </li>
<li>Open the .profile or .bashrc file with a text editor. </li>
<li>Look for a line that looks similar to this:
<pre>export PATH=$PATH:/usr/local/bin</pre>
</li>
<li>Add the path to the <sdk_path>/bindirectory to the end of this line. For example, if </sdk_path><sdk_path>/bin is at /airsdk/bin, the export path should look something like this:
<pre>export PATH=$PATH:/usr/local/bin;/airsdk/bin</pre>
<p>making sure to separate the entries with a colon.</sdk_path></li>
<li>If the file is empty, add the following line:
<pre>export PATH=$PATH:/airsdk/bin</pre>
</li>
<li>Save and close the file. </li>
</ol>
</blockquote>
<p><em>Insert:</em> Quit Terminal (and other applications), and restart your Mac. (If you don&#8217;t restart your Mac, your Terminal application won&#8217;t recognize the changes.)</p>
<blockquote>
<ol start="11">
<li>Run the following command to load the new settings source,
<pre>.profile</pre>
<p> (or
<pre>.bashrc</pre>
<p>, if that is the file you edited). </li>
</ol>
</blockquote>
<p><em>Revise item #11:</em> Run the following command to load the new settings source,
<pre>. .profile</pre>
<p> (or
<pre>. .bashrc</pre>
<p>, if that is the file you edited).</p>
<blockquote>
<ol start="12">
<li>You can confirm that the new settings have taken effect by typing
<pre>echo $PATH</pre>
<p> and pressing Enter. Make sure that the
<pre><sdk_path>/bin</sdk_path></pre>
<p> path is included in the output. </li>
<li>In order to test the installation, open a Terminal window and type
<pre>adt</pre>
<p>.<br /> <br />
You should see output similar this: </p>
<pre>Too few arguments.
Usage: adt -package air_file app_xml [ file_or_dir | -C dir file_or_dir ... ] ... </pre>
<p>meaning that the tools are configured correctly. </li>
</ol>
<p>If you get an error that the file cannot be found, then check the following things: </p>
<ul>
<li>Make sure the bin and runtime directories are included in the
<pre><sdk_path></sdk_path></pre>
<p> directory.</li>
<li>Make sure you included the path to
<pre><sdk_path>/bin</sdk_path></pre>
<p> correctly in the PATH environment variable.</li>
<li>Make sure you either opened a new Terminal window, or ran source on your configuration file.</li>
</ul>
</blockquote>
<p>If this works for you, too (or, if it does not), drop me a line in the Comments section. I will try to keep this updated as I hear from folks. Having <a href="http://onair.adobe.com/schedule/cities/atlanta.php">recently spoke at the Atlanta stop</a> of the OnAir tour, I can attest that developers are building exciting things with AIR&#8230; hopefully this will help a few others join those legions.</p>
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